<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2147199598924178596</id><updated>2011-11-27T15:44:37.435-08:00</updated><category term='boilerplated'/><category term='game chef 2009'/><title type='text'>Boilerplated: For Game Chef 2009</title><subtitle type='html'>The design document for the 500 Penny Design House Game System.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-865402230053834876</id><published>2009-09-05T21:14:00.000-07:00</published><updated>2009-09-05T21:23:42.879-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='boilerplated'/><title type='text'>Setting ideas</title><content type='html'>Initial setting ideas that prompted this game design are as follows&lt;br /&gt;&lt;br /&gt;Boilerplated: Think a Steampunked Singularity idea there. I am going to pull in ideas from other nascent concepts I have had as well. But really the release of &lt;a href="http://www.eclipsephase.com/"&gt;Eclipse Phase&lt;/a&gt; has again prompted my long standing interest in Singularity fiction.&lt;br /&gt;So a &lt;a href="http://dictionary.reference.com/browse/boilerplate"&gt;Boilerplate&lt;/a&gt; is in essence, a stock set of phrases, words in a contract, or other similar document. In this setting it refers to a standard life, a standard way of living in essence. It also refers to when a person is having personality issues and is unable to break out of them, stuck in the same rut so to speak.&lt;br /&gt;Lastly it refers to an artificial suit, armor, robot like body, or something like that, that a person can download their personality into, called Sheathing themselves.&lt;br /&gt;&lt;br /&gt;So being Boilerplated means to have a set life, lifestyle, or a new life in a new body.&lt;br /&gt;&lt;br /&gt;Sheaths: Since this is a Transhuman/Singularity setting this refers to the act of downloading a person into a new Boilerplate. This is an involved process.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-865402230053834876?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/865402230053834876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/09/setting-ideas.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/865402230053834876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/865402230053834876'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/09/setting-ideas.html' title='Setting ideas'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-3053286621900125562</id><published>2009-09-03T17:41:00.001-07:00</published><updated>2009-09-03T17:46:48.586-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='boilerplated'/><title type='text'>My Technology</title><content type='html'>The acting term for the Game Engine is&lt;br /&gt;&lt;br /&gt;My Technology&lt;br /&gt;&lt;br /&gt;I am reading some NLP here lately, so that is influencing this to a small degree.&lt;br /&gt;So the core is&lt;br /&gt;Opposed Die Rolls&lt;br /&gt;Heavy with Skills&lt;br /&gt;Very Flexible&lt;br /&gt;No classes, no forced distinctions&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-3053286621900125562?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/3053286621900125562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/09/my-technology_03.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/3053286621900125562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/3053286621900125562'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/09/my-technology_03.html' title='My Technology'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-7320444412104648917</id><published>2009-09-02T18:47:00.000-07:00</published><updated>2009-09-02T19:08:28.165-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='boilerplated'/><title type='text'>Statistics</title><content type='html'>Thinking either about 8 or 9 stats&lt;br /&gt;&lt;br /&gt;Thinking of ones that will fit into Fantasy and also into Steampunk and into Cyberpunk&lt;br /&gt;&lt;br /&gt;So here are the starting ones&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Brawn&lt;/span&gt; (Physical Strength)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Fitness&lt;/span&gt; (This is an overall health sort of measure)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Agility&lt;/span&gt; (Body Coordination)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Endurance&lt;/span&gt; (Thinking how rugged, durable, pure physicality)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Clarity&lt;/span&gt; (Mental thinking, swiftness, decision making)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Talent&lt;/span&gt; (This would be creativity, ability to make things, perhaps also innovation, might apply to magic or mad science endeavors)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Determination&lt;/span&gt; (Mental endurance essentially)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Poise&lt;/span&gt; (The social characteristic)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Appearance&lt;/span&gt; (The shallow, just how nice looking by your societies standards the character is)&lt;br /&gt;&lt;br /&gt;So that is the opening lineup for statistics&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-7320444412104648917?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/7320444412104648917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/09/statistics.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/7320444412104648917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/7320444412104648917'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/09/statistics.html' title='Statistics'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-5684579809517561005</id><published>2009-09-02T18:35:00.000-07:00</published><updated>2009-09-02T18:45:20.405-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='boilerplated'/><title type='text'>My Technology</title><content type='html'>So the core system is going to be d100 (percentile)&lt;br /&gt;As I think on this more it is fairly generic setting wise.&lt;br /&gt;&lt;br /&gt;So system wise straight up Opposed Die Rolls. Combat be it Physical, Mental, Emotional, Social, etc. will be essentially simultaneous.&lt;br /&gt;&lt;br /&gt;So in example a knife fight between two characters, a PC, and an NPC&lt;br /&gt;&lt;br /&gt;So both chose to attack, so the player looks down at their Attack score with Knives (Skill level in %) and it is a 50%. So they can make a single 50% attack, x2 25%, x50 1% die rolls, etc. So the target is equal or less than the % score. To keep this simple, a single attack at 50%&lt;br /&gt;&lt;br /&gt;The NPC is less skilled, a 35% Knife Skill.&lt;br /&gt;&lt;br /&gt;Each rolls, if each hits then damage is rolled, compared at the same time, then a second round will ensue from there.&lt;br /&gt;&lt;br /&gt;In cases of ties, then higher (dex equiv score) will decide, then down to PCs go first.&lt;br /&gt;&lt;br /&gt;First thoughts there&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-5684579809517561005?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/5684579809517561005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/09/my-technology.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/5684579809517561005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/5684579809517561005'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/09/my-technology.html' title='My Technology'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-2975910496218443640</id><published>2009-08-31T19:31:00.000-07:00</published><updated>2009-08-31T19:40:38.610-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='boilerplated'/><title type='text'>Game Chef 2009 Theme is Intrigue, I got nothing</title><content type='html'>I got nothing from the ingredients at all. So do I even continue on with GC 2009. Sure why not, I can shoehorn stuff in with the best of them, as a trad simulationist gamer hell yes.&lt;br /&gt;&lt;br /&gt;So last night as I tried to fall asleep, spent the weekend sick, I realized I would take the year long route for design, might end up less like 6 months but the intent is the year long route, and to design MY game system, one I can use for my game company housesystem from here on. One to cover what I like and want in a game system the best for my personal tastes.&lt;br /&gt;&lt;br /&gt;So first up, I have some handwritten notes from a while ago to type up, core stats are there. It is going to be a % system for stats and skills with point buy elements.&lt;br /&gt;&lt;br /&gt;One thing that came to mind as I finally fell asleep was the basis to combat.&lt;br /&gt;So in example, a Sword Attack skill, say it is a 50%. That would mean a character could make a single attack with a 01 - 50 on a d100 to succeed.&lt;br /&gt;Or they could do x2 25% chance attacks&lt;br /&gt;Or even x5 10% chance attacks (like a wild flurry of blows)&lt;br /&gt;&lt;br /&gt;It has some merit to it I believe.&lt;br /&gt;More in a day or so.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-2975910496218443640?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/2975910496218443640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/08/game-chef-2009-theme-is-intrigue-i-got.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/2975910496218443640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/2975910496218443640'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/08/game-chef-2009-theme-is-intrigue-i-got.html' title='Game Chef 2009 Theme is Intrigue, I got nothing'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2147199598924178596.post-2842197434126413673</id><published>2009-08-31T14:04:00.000-07:00</published><updated>2009-08-31T14:05:35.261-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game chef 2009'/><title type='text'>Intro Post for Gamechef 2009</title><content type='html'>Intro Post for Gamechef 2009&lt;br /&gt;This is the post announcing my entry into Gamechef 2009&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2147199598924178596-2842197434126413673?l=boilerplated.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://boilerplated.blogspot.com/feeds/2842197434126413673/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://boilerplated.blogspot.com/2009/08/intro-post-for-gamechef-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/2842197434126413673'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2147199598924178596/posts/default/2842197434126413673'/><link rel='alternate' type='text/html' href='http://boilerplated.blogspot.com/2009/08/intro-post-for-gamechef-2009.html' title='Intro Post for Gamechef 2009'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://2.bp.blogspot.com/_VBpxC9NIID4/S89UVaCbGcI/AAAAAAAAADc/Uo-5y9jRPJo/S220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry></feed>
